Unakin

Unakin builds Sawyer, the first autonomous AI game developer to enhance game development teams.
August 13, 2024
Web App
Unakin Website

About Unakin

Unakin is revolutionizing game development with Sawyer, the first autonomous AI game developer. Targeted at game developers, Sawyer connects to your project, understands code, and autonomously completes tasks, enhancing team efficiency. Experience a new level of productivity and innovation with Unakin’s unique AI capabilities, optimizing your game development process.

Unakin offers tiered pricing plans for Sawyer, designed to accommodate various user needs. With each subscription, users gain access to advanced features, optimized performance, and continuous updates. Special discounts may apply for early adopters, encouraging users to upgrade for enhanced capabilities and support.

Unakin’s user interface is designed for seamless navigation and a user-friendly experience. The clean layout and intuitive features facilitate easy access to Sawyer's tools, empowering game developers to optimize their projects effortlessly. Explore how Unakin enhances productivity and efficiency in a visually appealing environment.

How Unakin works

Users begin by onboarding with Unakin’s Sawyer, integrating it into their game project seamlessly. Once connected, Sawyer builds a comprehensive knowledge graph of your codebase. Users can then issue requests, and Sawyer autonomously develops interactive plans, executes tasks, optimizes performance, runs tests, and evaluates results, transforming the development workflow.

Key Features for Unakin

Autonomous Game Optimization

Unakin's key feature, Autonomous Game Optimization, allows Sawyer to improve game performance seamlessly. By analyzing your codebase and executing end-to-end tasks autonomously, it enhances developer productivity while maintaining data security, making game development faster and more efficient.

Context Engine

Sawyer's Context Engine acts as a pivotal feature in Unakin, enabling nuanced understanding of programming and project details. By building a knowledge graph, this engine empowers Sawyer to generate targeted solutions, enhancing development accuracy and streamlining workflows.

End-to-End Task Execution

Sawyer’s ability to autonomously execute end-to-end tasks stands out as a transformative feature of Unakin. This unique capability enables developers to delegate complex engineering tasks, ensuring efficiency and freeing time for creative pursuits in game development.

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